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The Salmar Theatre
Author | Ajax |
Date of release | May 4, 2009 (survival version) |
.bsp filename | l4d_sv_salmar_b01 |
Description
You have just finished a weekend zombie movie marathon at the old Salmar Classic theater. As you exit the theater on Sunday afternoon, you find the movie surround sound had drowned out the infection outbreak in the streets outside. You must first find a radio (spawned in a random location) to call for help. From the radio, you are instructed to get to the roof of the apartment across the street for evac. The apartments are on back-up power with only emergency/natural lighting. The door to the roof is electronically locked and must be overridden…you are sent to the security server in the basement. Damn thing needs a keycard (randomly spawned somewhere in the apartments) before you can get access. Once you have the card, the server must reboot…wait 2 minutes for a randomly generated 3 digit code to be displayed on the screen. Get up to the roof and punch the code in to open the door. The helicopter may only wait for a couple minutes…if you are not there in time…well, then you are "left 4 dead".
Additional info
- This map was being built for Zombie Panic as an objective map meant to be played in 15 minute rounds. It was then ported to L4D and is currently getting an overhaul for L4D2.
- Story and objectives may be tweaked.
- It is based on a section of street near Ajax's home.
- Most of the models and textures in the screens are from ZPS, so they have been removed and are being replaced with L4D content.
- Lighting is still WIP…well, everything is really. This is Ajax's first map made in Hammer.
- There's a survival version. The L4D2 version will be the coop/versus objectived based version.
- Once in the map, you will see a dead cop with a radio on his chest. If you mouse over him, the corpse will glow. "Use" this corpse to start the survival clock. The map is a lot larger than the official survival maps, so explore lots to find yourself a good place to hold up. (these notes are for the old L4D1 survival beta) You will also find that rain gutters can be climbed by both survivors and infected…I did this on purpose.
*The new L4D2 version has been created in a little more linear style to help the AI follow the objectives properly, and so as not to confuse those linear players who might not like an open concept. Other versions will likely see the open concept return.
Additional credits
N/A
Changelog
N/A
Videos
Survival version
Objective 1
Objective 2
Objective 3
Objective 4
Feedback
Rules:
- Please be nice and provide constructive feedback :)
Is this THE Salmar Theatre from SA?
Hehe…I did not even know my maps were on this site. Yes indeed it is the Salmar Theater from SA.
gail
I can't wait for the SDK! So many good looking maps just waiting for Valve or Source or whoever to open the floodgates…COME ON ALREADY!
I like your ideas for the various objectives players have to accomplish in this map and in 15min none the less! Gonna keep my eye on this one, looks good!
thanks for make my dream of a huge and with player's freedom to deploy and operate to come true with this map, it is the best to date i have seen, for sure i will make on my way much much time playing this very great map, thanks again and keep up the very outstanding good work up,
with best regards,
alarick.
Thank-you for the very kind comment!! It lets me know my time and effort were not wasted. I am very glad you are enjoying it. I am gathering feed-back from everyone and getting all issues cleaned up for the full release…which will be after the SDK is released to us.
Thanks again!!
Ajax
I really like this map! Great job! Only question is, I saw in one of the videos that you started by the big screen, but for me that area is blocked off. Is that because its a W.I.P? Thanks for doing such great work.
I am glad you enjoy it so far. The big screen and the projector room are closed off in the survival version for now. In those videos that show those areas, I am using content that does not belong to me, once this content is replaced, I will open those areas up again.
hi, the map looks great but when i load it, i spawn under the map and i can't move, this is the first custom map i've downloaded and used, have i done somethnig wrong?
I can only take a guess, but make sure you have the l4d_sv_salmar_b02.nav file in your maps folder with the l4d_sv_salmar_b02.bsp file. Also make sure you are in survival mode before you load the map by typing "mp_gamemode survival" in the console. If this does not help at all, let me know and I'll do what I can to get you up and running :)
Hey,
So I just loaded up your map, and as the first custom map I've played, I have to say I'm impressed :) So is the version that's currently available to download just a survival map? I really wanted to play the version with the electronically locked door, and the goal of acquiring the keycode. You ave such an amazing idea with the multiple objectives, to make the game more interesting. I really hope that you are working on this version of the map, as it sounds awesome.
A couple small bugs that need to be fixed is that the skybox is flickering when I look at it, And that the survivor AI gets stuck sometimes, though I guess it's going to be a lot of work to make every single custom map, compatible with only 3, 2, or 1 human players.
Thanks :) I am indeed still working on the objective based map. The survival version was an easy way for me to get the base map out there and have bugs/exploits discovered. The skybox does that sometimes and I am not sure why. I've had some feed back saying that it does strange things with lower graphics settings…I'll do my best to sort that one out. I am still working on getting all the bugs out of the nav mesh so the survivors will work better. They seem to prefer a more linear style of map, so my objective based map messes with them a lot. Anyway, thanks for the feed back and I am glad you like it so far :)
Thanks for making this map, it is so cool that you could transform a zombie panic source map into a left 4 dead map and still make it work. Epic Epic Epic!!! Speaking of zombie panic source, since you are the original maker of zpo_tanker, i was really thinking. Maybe you could convert it into a left 4 dead map. I'm not pushing anything on you so you don't really have to do it. just a great idea!!! Anyways I know this map is still a work in progress but it will be amazing when you finish it.
To the man with many names!
Chris
I am glad you like the map! I am not however the author of zpo_tanker. You can find l4d maps by that author at l4dmods.com under the name of Surgeon. He has released one called Abatoir and perhaps others by now and has a work-in-progress called Yama (which is looking to be a most amazing piece of work). You can try to convince him to port zpo_tanker over…it would make a fun l4d map for sure.
I have been helping the Dead before Dawn team with their campaign, so my own map has been put on hold for awhile. I am hopping to use the team's resources to get the last few missing pieces of my Salmar map together.
Anyway, thanks for the comment!
Llyrrum/Ajax
a vpk would be very nice :-)
I believe someone is going to make one up of the beta version and post it on l4dmods. I have been busy working on the Dead Before Dawn Campaign lately, so any updates to this map have been put on hold. Once DBD releases, I will finish this map up and release all of the versions for everyone. :)
:O didn't realize your were working on DBD. Good luck with it :)
Thanks :) I got recruited a few weeks back to do scripting for them. I am hoping to use some of the team to help me polish the Salmar up with some extra shine :)
wow so beautiful ^^
i can make the vpk if you want =)
simple poster : http://img269.imageshack.us/i/salmar.jpg/
good luck for dbd
than the force be with you =p
Hi, I have a vpk done ready to upload, do you i have permission to use your poster?
for me yes sure =)
You guys are welcome to upload a VPK and use the poster you have made. Please just make sure it is known this is still a beta version. Thanks!!
Ok, its up at l4dmods.com! Thanks for letting me use your poster blacky_fr
thx to you … it was an honnor =)
dont hit me but i dont know this theatre/movie convention ?! (i'm french) =p
I did not found a tage line… if someone have an idea ?!
I think the rain gutters being able to be use by survivor and infected is a cool idea.
Needs to be turned into one huge campaign fo L4d that takes you all over the place repetativly
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