|Date of release||1.1 (beta)- 5 September 2009|
More frequently updated information on this campaign can be found at http://null-set.org
Over the last couple of months, I've completed "The Institution" and "The Garage" in that order. Don't ask why I started with level 4. I am currently in production of level 2: The Warehouse. I hope to have level 1 done by the end of September, and I will be sure to have beta releases out before that.
Please note that this is a beta campaign and I have not worked out most of the kinks. However, I try to keep most of the gameplay as stable as possible, so unlike most custom campaigns, the bots should know what to do *most* of the time.
1) Upon death of survivors, they may respawn in the ending checkpoint when reloading level.
2) Guns/health packs may not spawn in safe rooms
The Garage (Health Reform)
- Please be nice and provide constructive feedback :)