Dead Before Dawn
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Dead Before Dawn
EVERYTHING MUST GO… BACK TO HELL
| Author | Darth_Brush |
| Date of release | RELEASED |
Description
Revolves around the mall and key locations in Dawn of the Dead (2004).
Additional info
Dead Before Dawn won Best Upcoming Mod in Mod DB's 2008 awards.
Feedback
Rules:
- Please be nice and provide constructive feedback :)
There are hundreds more maps for Left 4 Dead! Here are a few:
page_revision: 82, last_edited: 1259466683|%e %b %Y, %H:%M %Z (%O ago)














Looks like this is gonna be full of win.
Nice Poster BTW
Everything must go! To hell…
Lookin forward to playing this.
figuring out the other 2 lvls is easy, sub-urban neighborhood for 1st and 3rd is a small city/docks
what he said :P
Do you escape from the docks?
:P
•Suburban Neighborhood would be FULL of infected
•Lotsa Houses
•Small City/Docks
•a CITY? infected city. Docks?! WATER
ZOMBEEZ? WHOMG
It would be good if you start off in your neighbourhood when the epidemic starts so a group of freinds gather their guns and head off to the mall hoping for sanction. The zombies enter the mall so you have to use plan B and travel through town to the docks seeking further sanction on an island.
If you really wanted to be jsut like the movie you could have it start right on when they all meet before the mall. theres the black guy and his wife (louis) the chick from the car (zoey) the cop (bill(sorta)) and that other skinny fella (francis (not really but anyways)). Any way you do it i'll play it cause it looks liek your putting the effort in so this looks like it will bleed win.
Whit3_Crow
I have a question^^ In DotD, there is this guy sitting on the roof across the parking lot from the mall, you know… Will that building be there, and also accessible? It would have been great if one of the members could run over there to grab a hunting rifle! Then again, getting over there must be made ridicilously hard - just shouldn't be too easy^^
Hey, I like your idea. I hope map author will think about it!
VERY Promissing! xD
Just saw the Crossroads Mall map and loved it! Can't wait till Christmas! xD
Each Part Means a different campaign, or what?
As I see it, each "part" it's a map. All this maps together are the Dead Before Dawn campaign.
I love it, although the remake will never top the original, it still has a special place in my heart, and no doubt that in time could become one of my favourite ever mods. Keep up the good work.
It would be good .
the people from valuve made it so much easier on the people who make the mod maps because the AI will populate the map all on its own and as well as scripting so they dont have to worry about any of that…..
It's very hard to make maps, and you have to place spawn points, directors, fog controllers etc. Valve did not "go easy" on us mappers, it just provides a different way to play each time.
this looks sweet when exactly will it be released?
as you can see the tool SDK for L4d is needed to proceed with mapping work. so valve has to do some update for adding l4d support to the tool and then a lot of maps can be released
it see like a super campaign and…
EVERYTING MUST GO BACK TO HELL
BUT WILL ALL YOU NOOBS STOP TALKING THIS INTO THE REMAKE OF DAWN OF THE DEAD.
THE ORIGINAL WAS BETTER.
The Remake is good, but not THAT good.
Base it on the original mate, and it'll be EPIC.
It can't be based on the original because when you remember right in the 1978 movie the zombies moved slowly and in the remake they were sprinting after their victims like they do in the game L4D.
So it actually makes more sense to base this campaign on the 2004 movie.
I look forward to the release.
you should include the VS MAP for this campaign. it will be very awesome!!!!!!!!! thanks a lot for ur hardwork.
Just saw your new video (a little big-sized +200 MB) and I think your project is going from good to better. Nice work!
I would like to cooperate but the only thing I know to do are XHTML / CSS websites. So if you need any help with that, you can contact me.
Dude, I LOVE YOU! Dawn of the Dead is the best Zombie movie. And now it's comming to L4D! Unbelievable! :D KEEP UP THE GOOD WORK!
The maps are amazing. i think next to the gas station if you can you should put a bus on the road, considering it was part of the movie and one of the reason Anna drove off the road. Who knows maybe put a naked zombie chick like on the movie next to the bus ;-) jk
I head that the creators of Dawn of the Dead (remake 2004) tried to sue you becuase you are you are using a mall with Zombies.
You can listen at: http://www.podcast17.com/transmissions/c10751 Jump to 22:58
Can somebody comment or give some information about the actual state of that campagne.
Left 4 Dead = Zombies
Zombies = In darkness
Darkness = Thrill
Brightness = No thrill
Not for me. I love the idea of zombies at daylight!
why we don't see any zombies on the day but only at night ?
Because the original concept of zombies, is that they are unholy, then they only appear at night because the sun is a "holy" thing in the most films.
Today the concept was updated, now zombies are a virus that bring the dead to life, so its acceptable that they apper in daylight…
When is this campagne ready? Please Dark_Brush state a commend
Since Valve is working on l4d2, the sdk might not even be out for a long time.
I guess sdk beta was out, cool. Hope this project get started again.
All we see is some screenshots and teaser vids for a couple of years now. This started as mod for HL2, now it's for L4D what's next. It looks good but… most of us are tired of waiting for it. Just forget it. It will be ready when it will be ready but people… don't hold your breath.
chill… he's just following into the steps of valve :]
Well Valve could put out a campaign beta every once in a while… I'd like to get my paws on Crash Course, whether it has fancy pants details or not.
Change Map title to: "Wait until dead"
or "Wait until l4d2"
hahaha
It would be funny if they release it on nov 17, since there real release date is oct. 31 (18 days away from it). It is so close and would pain staking to wait again. Oct. 31 stay with it.
It's gonna be amazing if you release the campaing for download (don't need to be finished,just for the people play in the Mall xD) hehe
Check l4dmaps.com, it has the latest info in dead before dawn. It will be released in halloween.
http://www.mininova.org/tor/3106067 torrent
head to L4Dmods.com when it comes back online for more info.
Played it today after grabbing the torrent file. On the third level I had to turn on no clip because a door was stuck and I was trapped, then the puzzle I had to solve wouldnt work so I just started a new game on level 4 which was no better I went out of a door and the building ended in a hole in the map where it just looked completely unfinished. I don't know if the map is bugged or if the route isnt clear enough but i never heard any custom sounds and never saw the elusive fifth character. I wish they would have waited and released it in a finished form.
Didn't bother with rebuild of sound. One drawback - never knew when an event was happening - no music to warn me. Map through park was too long. Actually got boring. Got boomed 4 times once in a tunnel without actually seeing the boomer. Large gaping flaw in this level - bots went through a barrier leaving me on other side to get pummelled by a witch. Didn't like that so much. I only played 2 levels. The new environments are nice but nothing exciting.
Deleted :P
Would you post a map that is not complete. Pretty much a waste when you get done with the food court and all is over without a finish. The 5th character does not even show, but it sounds to be another zombie. I liked playing it until the mall area. First of all you have to pay close attention to what you are doing and what he is saying. Pointers:
-Go fast and run through the horde. This is a timed event.
-Go to the left and then to the right hit the locked door first. This was the only way I could hold down the damn button for 25 secs without continuous restart.
-Never try to go outside. Instant death
-After you lock the door the dead body of this dudes assisstant is in 1 of 2 areas. And you only have 4 minutes to find it. Go all the way to the otherside of the mall it will be in one of 2 rooms to the right. You have "use button" the body twice.
-Go back to the unlocked door and get in before the door recloses. You only have about 3-6 sec.
-Make your way upstairs and hit the lock box for the main doors. Get on the mini and make sure you do not allow more then 15 through there is a counter in the middle of the 2 doors.
-Go through the maze of backrooms and to the saferoom to get to the mangmt area. You have to go through the bank.
-Now you have to go and reboot the servers after finding the mngrs room. Mngrs. room is all the way to the end. Look at the white board. First server is towards the saferoom 2nd is near the mngrs office.
-Work your way down stairs. hit the green (horde) then the red (opens door)
-Fight through horde through the laser motion detetors to the right go in the hole to left.
-Try to open door one. Try again
-Make sure you get the beer on your way through food market.
-Saferoom= fight tank
Over no ending :)
By the way the beginning 2 levels is all that makes playing this map fun. After it's pretty boring.
A waste of time, bandwidth and disc space.
I've been reading comments on a few different sites and they vary from good, so-so and bad.
Mine? Bad. After spending an hour dow2nloading and then installing (by hand obviously), the game never even got started for me.
I have a glitch on my L4D which is that IF the map/campaign isn't in a .vpk format, then i can't play it. No matter what i try, it never gets far. The game crashes and i get a pop-up telling me i've been disconnected form the server because Steam can't authenticate user.
That's bullsh!t because i have a legal copy of L4D and am fairly skilled at installing custom content.
So, this whole thing was a huge fail for me. After reading some of the con comments, i deleted this sh!t off my computer. Nothing is that important to keep a campaign that's over a gig in size.
So, some of you may rejoice in this but for as long as this was in development, the numerous bugs i've read about makes me shake my head in wonder.
That's not a bug. It's a feature ;)
Pack it as .zip and rename to .vpk and you're done. Any other change will detect the modified file as "resource cheat" (for example transparant walls)
It was a waste. And if you really look you'll see that bad comments outnumber the good one 100 to 1.
Just renaming a zip to vpk will not work… and why??? If you knew anything about files you would know that zip file has completely different structure from the vpk file.
People should pass some kind of test, like IQ test, before they are allowed to post.
If you've ever mapped before you'd probably at least have more appreciation for the lofty goals they attempted. Some of it was just really cool and made me really wonder how they did stuff. From a fun perspective some of it was legitimately frustrating. The sound, as cool as it was, was a fail when it was critical to the mission and yet the horde drowned it out. Hype is a dangerous thing. You want interest, but when the expectation is God-like, that's tough. I enjoyed it, but sure it could've been better, and maybe someday will.
I don't understand why the stupid fanboys always say give them credit… HELL NO! This crap was in development for over 2 years. Yes, it started as HL2 mod but still it had enough time to be ported, tested and finished for L4D. After that long it should have at least a finale. Without finale it is not even a campaign since a campaign has beginning, middle and end… it's like story. This is just a few maps put together (and it's tagged as "Final"?). And buggy as hell to that.
Some things they did put in are not even L4D, the entire thing is not L4D campaign but anyway… Example, the stupid fifth character that tells you what to do? Are they kidding? This is not innovative, it's stupid. First of all there is a reason why this game is called "Left 4 Dead". Secondly, this is FPS horror/survival which mean you shoot everything in site. Solving puzzles to advance is good but having some character that you never see telling you what to do is plain stupid and out of place. You don't have to even think, you just follow orders… dumb.
I won't even try to list all the bugs/problems that this "campaign" has. Bugs/problems that it shouldn't even have after all the time it was put into it. I've seen custom campaigns done by one person which are state of the art and well worth playing, and replaying. But this one is plain crap.
There is a reason why at least 90% of the comments on the net are negative about Dead Before Dawn. And the reason is that this "campaign" sucks ass. And if you actually read the "good" comments all they say is "it's a good campaign" or "nice" or other one to two words posts. That tells you that those comments are posted by ignorant fanboys that actually have nothing to support it or the developers themselves. The negative posts are posted by everyday players that have something to back their claims about how bad this campaign is. They list bugs, the extremely long time it was in development, entire team of people that worked on it, etc. After considering all that their work falls under the same standards with regular games. You wouldn't accept this from a regular game why then accept it from a team of people that took them over 2 years to work on it and at the end released a buggy piece of crap… without end. You can give a brake to a campaign that was developed by one person but not to something like this.
There was WAY TOO MUCH hype over this piece of crap. Not to mention that it was used by one of the developers to scheme some money from naive people for his new computer. And it was scheme since he actually wrote that if no one donates for his new computer this campaign would not be finished. After playing it you realize that it would be much better if no one donated.
This is my personal opinion, which happens to reflect hundreds if not thousands of others that downloaded it and posted their negative experience. So saying that no one should judge it since we are not developers and we can't make a game would be stupid since the games ARE judged by the GAMERS that just play them and not develop them. And the reason is that the games are targeted at the gamers. So actually only the gamers can judge the games. The gamers, like every other consumer, care about the final product and not the process. Otherwise nothing would be ever finished or done well if everyone would say "give them a credit". In fact all we need is more negative comments so people that released this crap never release anything like this again.
Agreed! I finally got this thing to go so i could do a run thru. It's eye candy, that's for sure. Tons of bugs. That's funny… considering the time in development.
Then we get the typical comments form people. You know, the kind like, "Go make your own map if you can do better" or "are you a mapper". I see this all the time. This is the hitback one gets for criticizing a campaign or map. It's low and typical of a adolescent. It means thy don't like your criticism and that means you'll get a dumb response in return… one that doesn't back up your own criticism.
I agree with the poster below.
And also they should change the "Best Upcoming Mod in Mod DB's 2008 awards" to "Worst Mod on the net in 2009".
What a failure.
This campaign is a complete waste of space, over 2 years to make a map that both doesnt work in l4d and is visually disgusting up close.
they shouldnt blame "oh its beta" BETA ARE SUPOSED TO BE WORKING
darth brush should go back to playing mario and fighting stinkers
I love how everybody is complaining when its their fault the beta got released in the shape it was in. Keep in mind people that you all were the ones hounding Darth Brush & Co with all your incessant "I want it now!" "Who cares! Release the mod!" "Whens it going to be done" "You said it was going to be released (insert date) that was 30 minutes ago".
So what did he do? Since it was the only way to shut you impatient people up apparently he released it as is (and serves you all right). And now your taking your ungratefulness that they complied despite their (it will be done when its done).
In my mind you all got exactly what you deserved. A "buggy pile of trash as you all call it" because you people couldn't wait for them to finish it.
Finally someone speaks sense around here!
What do you expect from the l4d community. Just a bunch of trolls :P
It's a great custom campaign. Buggy, but great!
I started playing Left 4 Dead itself only last year so I wasn't waiting on this campaign for two years. I also wouldn't have built it up in my mind so much. I think that is the big difference in my opinion.
It does have more puzzles in it than any other 3rd party campaign I have played and I think that deserves some recognition. Even if the puzzles are silly in spots.
I think they should "at least" complete the final map. Like this, there is no conclusion. Even if their "mysterious fifth character" idea doesn't work out, >at least finish the last map Darth< Otherwise, you look like you quit. You can still finish the last map and gain that respect.
I agree that the narration gets drowned out by the other sounds in the game. I thought it was a cool idea to try. There are also tons of extra touches in these maps that you have to pay close attention to notice. The designers were really into these maps and it shows.
Why are people so fired up about this campaign? I have nothing vested in their campaign (good or bad) and chances are neither do you. Sounds like sour grapes to me. Perhaps this didn't live up to the hype and people's expectations. But, they did bring something different into the game and they deserve some respect for it.
Darth, finish the last map.
Common guys finnish this campaign or at least come up with a date we can expect it? This is a fantastic mod but an ending would be great.